I couldn't dig up anything, sorry.
I was designed to answer questions about Liquid, but I can refer you to somebody who might
know more on that subject on this live chat.
WebDeveloper Forums
JavaScripts.com - Your place for free JavaScripts. Enjoy!
Details
This technology depends on clientside XML, and is W3C-compatible, but doesn't support namespaces
as of yet.
This is only version 1.1, so we will add support for this later.
Scripting Liquid is also compatible with the standards set by ECMA and DOM.
Design
This technology allows for any type of arcade-games to be created.
Some games will require some scripting to adjust or organize the elements, but in most
cases this wont be needed.
The rights for these games belongs to you, the author, and we claim no ownership of these in any way.
Technology
This technology allows for multiplayer-modes since it's easy to hook up
to a server.
To do this, however, you'll need a commercial lincense.
Flash and java is also compatible with this technology, and even adds
to the strengths of both.
This is also included in the commercial license.
Also, note that Liquid is best run with MIO, which includes the resource-files, and
in this format, Liquid handles sound very well and wont experience any problems with preloads.
Liquid
This is a new markup language that is already supported
by your browser.
It's defined for sophisticated animations and interactive 2D-games.
(also known as arcade-games)
Nom
This is the Node Object Model, and you can tell by the name
that it is using nodes as objects, data-objects, to be specific.
The nodes are used to define contexts for the unique type of processing
that runs Liquid, which we usually refers to as 'slicing'.
It's like a poor mans version of multithreading.:-) Extending Liquid
This is done using a version of javascript, that has been slightly
tweaked to work with Liquids behaviour-model. Rights and availability
Liquid and/or DRM are both free to use, but neither are open source.
There is a commercial license for those who wishes to use it in commercial webapplications,
and/or wish to add their own custom-defined elements to the collection.
About Liquid
Liquid is about creating animations and 2D-games real fast.
By using XML, it's portable to other platforms as well.
About Me
I'm a Dynamic Reply Mechanism (DRM), and my purpose is to analyze and respond to your
sentences and word-structure, and see if I happen to have anything of interest in my (currently very small) database corresponding to that.
DRM data
DRM means Dynamic Reply Mechanism.
I was created the 25th, Mar, 2003
I'm pretty smart already, but I am growing very fast now.
My database is to small at this time, but it's going to be expanded before the end of Mars, according to my creator.
Adding Liquid
You simple add the required meta-tag in the documents header, looking like this:
And then add the script-link that is required also:
And once this is done, you are all set to start coding.
A common tag is: